top of page

Demolition Force

Studio: Pyskick Studios

Platform: PC


Responsibility: Gameplay Programming & Modeling - Developing Unet multiplayer infrastructure for 4 player networked game. Vehicle gameplay mechanics including acceleration, deacceleration, brake, turning. AI vehicle programming. Matching making development. 3D modeling for static scene gameobjects.

Team size:  5 - Me Myself(Programming, Enemy ai, driving gameplay programming, network programming) Russell Allen(Project manager, Level Design, Marketing) Allen, Dylan Semititsky(Systems, Level Design,FX), Steven Stores(3D modeler), Chua Tran(Programming, gameplay combat, network programming)

Project length: 9 Months

Engine and tools: Unity3D, 3Ds Max, Photoshop, Shader Forge, After Effects, Illustrator, Audacity 

Demolition Force: Video
Banner5.webp

What is Demolition Force?

Intro

Demolition Force is a swift and ferocious blistering paced vehicular combat game. Team up against your opponents or go head to head in a free for all battle while competing for scarce resources in post apocalyptic territory. 

Select between an arsenal array of decked out makeshift savage vehicles to oppose your adversaries. Skirmish across a handful of ramshackled catastrophic doom-laden terrains. Leap over gorges of death, plummet into lava, dodge heavy induced AND wrath incurred artillery all while clutching and caressing the lands most coveted moonshine.They all want it, EVERY LAST ONE OF THEM, in and around their orifice and you have it.

So hold on to your banjos and overalls because at this rate, the way your looking, you're gonna forget your purpose!

Demolition Force: Image
Demolition Force: Pro Gallery

3D Modeling - Tool: 3Ds Max

Designed and modeled props, environmental static pieces and buildings for Demolition Force. Models include barrels, barracks, shipping container, sign posts, oil pump rigs(animated) and barn house building.

Models were created for various aspects of the game including multiplayer and single player. Models were used over various level designs.

See uploaded models here

Demolition Force: Video

Animated Oil Rig

Oil pump was modeling and animated using 3Ds Max. Rigs were designed as a backdrop prop to various scenes. The rig would animate when a vehicle would get close enough as if the vehicle was picking up oil resources.

Demolition Force: HTML Embed

Open World & VFX

Demolition Force: Video
bottom of page