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Elder Scrolls: Legends
Studio: Bethesda Softworks
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Platform: PC, IOS, Mac, Android, Switch, Playstation 4
Team size: 20+
Responsibilities:
Project length: on-going
Engine and tools: Excel, Quality Assurance Bug communication software
Play: Android
- IOS
Gameplay Video
Role as Quality Assurance Tester
Worked closely with software engineering and QA teams to test and validate multiple video game titles, including Elder Scrolls: Legends and Wolfenstein: New Colossus.
Tested several games in the pre-production phase of development, successfully identifying and documenting issues related to stability and functionality, providing action items to achieve QA software standards.
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